Receive bonus firepower equal to 5% of your ability power.
Tier 1
Anomaly Surge
Receive bonus firepower equal to 5% of your ability power.
Tier 1
Ashen Bullets
Successful shots inflict Ash on enemies. Cooldown of 8 seconds.
Tier 1
Bleeding Bullets
Shots inflict Bleed on an enemy. Cooldown of 8 seconds.
Tier 1
Burning Bullets
Receive bonus firepower equal to 5% of your ability power.
Tier 1
Clip Combustion
Reloading weapon creates a shockwave, dealing X damage to enemies within a 5 meter radius.
Tier 1
Clip of Amalthea
There is a 20% chance that a critical shot will not consume ammo.
Tier 1
Critical Point
Increases the chance of scoring a critical shot by 15%.
Tier 1
Embalmer’s Rage
For 5 seconds after a killing shot all following shots will be critical shots.
Tier 1
Essence Thief
Shots regenerate your Health.
Tier 1
Fireworks
Shots create an explosion that deals X damage to enemies within a 6 meter radius. Cooldown of 3 seconds.
Tier 1
First Things First
The first shot after every reload hits with Armor Piercing increased by 30%.
Tier 1
Freezing Bullets
Shots inflict Freezing on an enemy. Cooldown of 8 seconds.
Tier 1
Fusion Bullets
Shots created a fusion blast, dealing X damage within a 5 meter radius.
Tier 1
Hot Blood
Shots pass through enemies whose Health is below 50%, ricocheting to 3 enemies within a 5 meter radius and inflicting Burn.
Tier 1
Killer Medic
Killing shots replenish 35 points of Health to allies within a 5 meter radius of the target.
Tier 1
Life Stock
Reloading restores 72 points of Health for each enemy killed since your last reload without changing your weapon.
Tier 1
Proliferation
Shots on enemies afflicted by a status condition inflict that status to the nearest enemy.
Tier 1
Ricochet
Shots ricochet to another enemy within a 5 meter radius of the initial target.
Tier 1
Ruler of Leeches
Killing shots increase Weapon Leech by 20% for 20 seconds.
Tier 1
Shield Maiden
Shots add a small amount of shield.
Tier 1
Soul Devourer
Killing shots regenerate some of your health.
Tier 1
Stiffening
Shots inflict Slow on an enemy. Cooldown of 8 seconds.
Tier 1
Toxic Bullets
Successful shots inflict Toxic on enemies.
Tier 1
Vampire
Killing shots grant 15% Skill Leech boosts for 20 seconds.
Tier 1
Vulnerability Bullets
Shots inflict Vulnerable on enemies.
Tier 1
Weakening Bullets
Shots inflict Weakness on enemies. Cooldown of 8 seconds.
Tier 1
Bomb’s Ahead
Killing shots turn enemies into an Anomaly bomb, dealing damage. Cooldown of 3 seconds.
Tier 2
Bone Shrapnel
Killing shots detonate the enemy’s bones and turn them into shrapnel that deals X damage and inflicts Bleed on enemies within a 5 meter radius. Cooldown of 1 second.
Tier 2
Brain-eater
Critical shots do not consume ammo.
Tier 2
Claymore
Successful shots damage an enemy with an Anomaly blade.
Tier 2
Clip Roller
When your magazine has 50% or less ammo left, you can roll to quickly reload all your equipped weapons.
Tier 2
Crematorium
Killing shots create an explosion that inflicts Ash on enemies within a 7 meter radius.
Tier 2
Damage Link
Shots link up to 2 enemies, sharing 30% of their Weapon damage dealt and 10% of their Anomaly damage dealt. Cooldown of 4 seconds.
Tier 2
Death Chains
Successful shots entangle an enemy with chains dealing X damage over 3 seconds. Cooldown of 2 seconds.
Tier 2
Gale of Protection
Killing shots grant you a bullet-stopping gale for 5 seconds.
Tier 2
Icebreaker
Killing shots against frozen enemies make them explode, dealing X damage.
Tier 2
Improved Ashen Bullets
Shots inflict Ash on enemies. Cooldown of 4 seconds.
Tier 2
Improved Bleeding Bullets
Successful shots inflict Bleed on enemies. Cooldown of 4 seconds.
Tier 2
Improved Burning Bullets
Successful shots inflict Burn on enemies. Cooldown of 4 seconds.
Tier 2
Improved Freezing Bullets
Successful shots inflict Freeze on enemies. Cooldown of 4 seconds.
Tier 2
Improved Stiffening Bullets
Shots inflict Slow on enemies. Cooldown of 4 seconds.
Tier 2
Improved Stiffening
Shots inflict Slow on enemies. Cooldown of 4 seconds.
Tier 2
Improved Toxic Bullets
Successful shots inflict Toxic on enemies. Cooldown of 4 seconds.
Tier 2
Improved Vulnerability Bullets
Shots inflict Vulnerable on enemies. Cooldown of 4 seconds.
Tier 2
Improved Weakening Bullets
Shots inflict Vulnerable on enemies. Cooldown of 4 seconds.
Tier 2
Mark of the Stake
Reloading a weapon inflicts Burn on enemies previously wounded by this weapon without changing it.
Tier 2
Minefield
Killing shots spawn explosives around your target, each deals X damage in a 5 meter radius. 1 second cooldown.
Tier 2
Perpetuum Mobile
You instantly replenish your mag if you kill an enemy with 30% or less ammo remaining in your mag.
Tier 2
Resistance Breaker
Shots decrease your target’s Resistance by 35% for 6 seconds. 1 second cooldown.
Tier 2
Snowsquall
Reloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it. 1 second cooldown.
Tier 2
Stormwhip
Shots bring down lightning on an enemy dealing X damage. Cooldown of 2 seconds.
Tier 2
Striga
30% of critical damage is returned to you as Health.
Tier 2
The Cycle
Increase your weapon Damage by X%. The bonus is proportional to your Health Regeneration.
Tier 2
Ultimate Toxic Bullets
Successful shots inflict Toxic on enemies.
Tier 2
Vortex Chamber
Reloading a weapon inflicts Slow on enemies previously wounded by this weapon without changing it.
Tier 2
Body Snatcher
Killing shots teleport another enemy to the place where the previous one died. Works within a 25 meter radius of the target.
Tier 3
Fortress
Receive up to 43% damage bonus based on your Armor.
Tier 3
Golem Rising
Killing shots grant you a protective Golem effect for 3 seconds.
Tier 3
Killing Spree
Killing shots increase damage by 30% for this weapon for 30 seconds. Bonus deteriorates with time and stacks up to 5 kills.
Tier 3
Judgement Enforcer
Shots mark enemies. When reloading, deal 5 times your weapon’s damage to every marked enemy. Marks are removed when you change weapons.
Tier 3
Moaning Winds
Reloading creates a strong blast around you, dealing X damage to enemies in range of 8 meters. Cooldown of 2 seconds.
Tier 3
Ravenous Locust
Shots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds.
Tier 3
Sandstorm
Shots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds.
Tier 3
Scrap Grenade
First shot after reload becomes an Anomaly projectile, dealing damage in a 5-meter radius. Cooldown 1 second.
Tier 3
Singularity
Killing shots create an Anomaly singularity. When destroyed, the singularity explodes dealing damage to enemies within a 6.5 meter radius.
Tier 3
Ultimate Anomaly Surge
Critical shots spawn an Anomaly energy blast that deals X damage in a 2 meter radius. Cooldown of 1 second.
Tier 3
Ultimate Bleeding Bullets
Shots inflict Bleed on enemies.
Tier 3
Ultimate Damage Link
Shots link up to 3 enemies, sharing 30% of their Weapon Damage dealt and 10% of their Anomaly Damage dealt.
Tier 3
Ultimate Freezing Bullets
Shots inflict Freeze on enemies.
Tier 3
Ultimate Freezing Bullets
Shots bring down lightning on an enemy dealing X damage.
Tier 3
Weakness Trap
Shots cause explosions, dealing X damage and inflicting Weakness on enemies within a 5 meter radius of the target. Cooldown of 3 seconds.
Tier 3
Weightlessness
Shots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds.
Tier 3
Winter Blast
Critical shots create an icy blast that inflicts Freeze on enemies within a 4 meter radius.
Tier 3
Wrath of Moloch
Critical hits cause an explosion, dealing X damage and inflicting Burn on enemies within a 5 meter radius. Cooldown of 3 seconds.
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